Got too much on the go in real life these days, vehicles and stuff outside that I just don’t have the time to do the raid schedual with the old gang. And not too interested in TBC classic, it was alright for the day but man was that ever some clown gear you had to wear while leveling lol
What they really need to do is find a way to get the team that made TBC and WotLK back together as much as reasonably possible and work on making WoW2. Leave wow up, Hell even give them token patches every so often too. But move past a lot of the crap they added and tried that didn’t work.
But, there’s no chance of that. Activision has them in their claws and won’t even attempt that. And I’ll be damned if I’m coming back to pay money and time to play a game that feels more like a second job, while constantly getting nerfed in my pve experience over pvp and having the alliance side always take more losses lorewise and major character wise than the horde. Their love for the “green Jesus” Thrall and seemingly hate and disdain for the alliance races as a whole got old fast and they kept pushing it.
Plus I’d like to keep SOME of the fond memories, and not stay playing long enough to see goblin and gnome Paladins....
They just tried to be too much, and have it all “balanced” but they never didn’t well enough, or tried hard enough at the right times. I’ve seen the stats come and go, the need for 400+ defence as a tank and then elemental resistance armour while still having enough defence, unable to get the tanks to be equal across all fights (warriors and Paladins shields being too good compared to a death knights or druids abilities, never mind adding in monks and demon hunters), healers were unique but then they made things worse. Mana went from not mattering to being a huge factor and then not a worry again. As a paladin I hated Forebearance, with a passion. Getting locked out of my abilities for 2 minutes cause I used an unrelated one was crap. I used my wings a minute ago? Well, now I can’t bubble for another minute, I’m fucked. No other healer had such limitations. No other tanks or dps. And god help you if your tank was a paladin and you couldn’t cast blessing(changed to hand, way worse name) of protection on him because he had popped his wings before to get maximum threat.
Forebearance, armour pen, defence, elemental resistances, forced pvp quests when lots of us just wanted the pve experience, constant nerfs every patch cause of something someone else did causing me to scramble to help my raid team properly, professions not being quite good enough(seriously, as a real life amateur blacksmith the thought of being able to craft an epic piece of armour but unable to repair it myself but a low level journeyman NPC can do it for a gold sink has always chapped my ass), hell after over a decade of playing I could find more examples but this is the top of my head and I quit like 2 years ago or more.
Going back isn’t an option cause it’s not the wow it was, and playing classic isn’t the same cause it’s not playing with the same people I played with before. And that was a huge chunk of the experience. Guild mates and friends matter.
Got too much on the go in real life these days, vehicles and stuff outside that I just don’t have the time to do the raid schedual with the old gang. And not too interested in TBC classic, it was alright for the day but man was that ever some clown gear you had to wear while leveling lol
Clown gear leveling and pvp was my favorite part, leveled the playing field and people using weird items to gain an advantage.
I was thinking about TBC Classic, but I’ve already been there done that, ya know?
What they really need to do is find a way to get the team that made TBC and WotLK back together as much as reasonably possible and work on making WoW2. Leave wow up, Hell even give them token patches every so often too. But move past a lot of the crap they added and tried that didn’t work. But, there’s no chance of that. Activision has them in their claws and won’t even attempt that. And I’ll be damned if I’m coming back to pay money and time to play a game that feels more like a second job, while constantly getting nerfed in my pve experience over pvp and having the alliance side always take more losses lorewise and major character wise than the horde. Their love for the “green Jesus” Thrall and seemingly hate and disdain for the alliance races as a whole got old fast and they kept pushing it. Plus I’d like to keep SOME of the fond memories, and not stay playing long enough to see goblin and gnome Paladins....
Spot on, sad but true. I wouldn’t even mind if they went like classic + or something and kept the old mechanics but introduced new game elements.
Guess I’ll probably just go back to some D2 LoD hardcore.
The slow death of wow in my opinion happened when they made mmorpg feel more like an action rpg, and everything became homogenized.
They just tried to be too much, and have it all “balanced” but they never didn’t well enough, or tried hard enough at the right times. I’ve seen the stats come and go, the need for 400+ defence as a tank and then elemental resistance armour while still having enough defence, unable to get the tanks to be equal across all fights (warriors and Paladins shields being too good compared to a death knights or druids abilities, never mind adding in monks and demon hunters), healers were unique but then they made things worse. Mana went from not mattering to being a huge factor and then not a worry again. As a paladin I hated Forebearance, with a passion. Getting locked out of my abilities for 2 minutes cause I used an unrelated one was crap. I used my wings a minute ago? Well, now I can’t bubble for another minute, I’m fucked. No other healer had such limitations. No other tanks or dps. And god help you if your tank was a paladin and you couldn’t cast blessing(changed to hand, way worse name) of protection on him because he had popped his wings before to get maximum threat. Forebearance, armour pen, defence, elemental resistances, forced pvp quests when lots of us just wanted the pve experience, constant nerfs every patch cause of something someone else did causing me to scramble to help my raid team properly, professions not being quite good enough(seriously, as a real life amateur blacksmith the thought of being able to craft an epic piece of armour but unable to repair it myself but a low level journeyman NPC can do it for a gold sink has always chapped my ass), hell after over a decade of playing I could find more examples but this is the top of my head and I quit like 2 years ago or more. Going back isn’t an option cause it’s not the wow it was, and playing classic isn’t the same cause it’s not playing with the same people I played with before. And that was a huge chunk of the experience. Guild mates and friends matter.