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thehacker4channel 2 points ago +2 / -0

How close to completion are you?

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brsmith77 2 points ago +2 / -0

Early days mate. Partial first level, player and enemy movement and attacks done. Also cool concept and rather good name.

My current road block is using Blender to model a famous person and rig them with a full skeleton. Never used it before so am on a harsh learning curve. There are no decent 3D models of the people I want so it is a case of finding good profile and facing head shots in roughly the same angle, that can be lined up to map a face. Obviously the body can just be generic, but even then it needs to be at least slightly true to life.

Also not helping that I am super busy at mo with two businesses. I like to keep myself occupied lol.

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thehacker4channel 2 points ago +2 / -0

If you can set up character controllers you can learn to use Blender in no time. Just make sure to make good use of the mirror modifier and you’ll be set. I have faith in you Pede.

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brsmith77 2 points ago +2 / -0

I have set my goal to have it done by the end of the year. Ambitious but it is a comparatively simple 16-bit era console style game. Once I have the characters and interactions and all the associated scripts done its pretty much just making more levels and dropping them in.

I have made FPS projects in Unreal before but I am doing this in Unity as it is better suited to the style of game. Totally new to me and also I have literally no idea how to make cut scenes and 'smart bomb' effects so I am going to have to do a lot of learning!

Luckily I love learning new stuff!