If you can set up character controllers you can learn to use Blender in no time. Just make sure to make good use of the mirror modifier and you’ll be set. I have faith in you Pede.
I have set my goal to have it done by the end of the year. Ambitious but it is a comparatively simple 16-bit era console style game. Once I have the characters and interactions and all the associated scripts done its pretty much just making more levels and dropping them in.
I have made FPS projects in Unreal before but I am doing this in Unity as it is better suited to the style of game. Totally new to me and also I have literally no idea how to make cut scenes and 'smart bomb' effects so I am going to have to do a lot of learning!
If you can set up character controllers you can learn to use Blender in no time. Just make sure to make good use of the mirror modifier and you’ll be set. I have faith in you Pede.
I have set my goal to have it done by the end of the year. Ambitious but it is a comparatively simple 16-bit era console style game. Once I have the characters and interactions and all the associated scripts done its pretty much just making more levels and dropping them in.
I have made FPS projects in Unreal before but I am doing this in Unity as it is better suited to the style of game. Totally new to me and also I have literally no idea how to make cut scenes and 'smart bomb' effects so I am going to have to do a lot of learning!
Luckily I love learning new stuff!