3318 () posted 232 days ago by timmythetooth 232 days ago by timmythetooth +3319 / -1 407 comments share 407 comments share save hide report block hide child comments Comments (407) sorted by: top new old worst You're viewing a single comment thread. View all comments, or full comment thread. ▲ 8 ▼ – JimmyJam 8 points 232 days ago +8 / -0 i don't understand what i am watching permalink save report block reply ▲ 3 ▼ – localhost 3 points 232 days ago +3 / -0 The glory that is the TF2 movement system and showing the difference between a noob and a veteran with good map knowledge and a lot of practice. permalink parent save report block reply ▲ 3 ▼ – JimmyJam 3 points 232 days ago +3 / -0 looks to me like movement system just yeets you around the map like a strapped Mary Poppins permalink parent save report block reply ▲ 3 ▼ – Bernier4Canada 3 points 232 days ago +3 / -0 yes, but in a fun way, not COD's jumpy jumpy shoot. TF2 is a shooter based off the movement mechanics. COD is a shooter with movement strapped on top. permalink parent save report block reply ▲ 3 ▼ – Cstriker01 3 points 232 days ago +3 / -0 Has a DAMN high skill ceiling. permalink save report block reply ▲ 2 ▼ – HuggableBear 2 points 232 days ago +2 / -0 Except it's not the movement system yeeting him around the map. It's him using the movement system to yeet himself around the map, and it's not easy to do this well. permalink parent save report block reply ▲ 1 ▼ – JimmyJam 1 point 232 days ago +1 / -0 i guess i domino understand because i expect the movement in a FPS to be somewhat realistic - so I am not sure why being able to jump between building or float through the air is considered awesome. permalink parent save report block reply ▲ 2 ▼ – DRKMSTR 2 points 232 days ago +2 / -0 Watch to the end. Basically it's all the movement options in Titanfall 2. Practically limitless possibilities. permalink parent save report block reply
i don't understand what i am watching
The glory that is the TF2 movement system and showing the difference between a noob and a veteran with good map knowledge and a lot of practice.
looks to me like movement system just yeets you around the map like a strapped Mary Poppins
yes, but in a fun way, not COD's jumpy jumpy shoot.
TF2 is a shooter based off the movement mechanics.
COD is a shooter with movement strapped on top.
Has a DAMN high skill ceiling.
Except it's not the movement system yeeting him around the map.
It's him using the movement system to yeet himself around the map, and it's not easy to do this well.
i guess i domino understand because i expect the movement in a FPS to be somewhat realistic - so I am not sure why being able to jump between building or float through the air is considered awesome.
Watch to the end.
Basically it's all the movement options in Titanfall 2. Practically limitless possibilities.