I think the point is to be prepared for anything, AND to pick the best people that can at least pass those tests, because if soldiers known weaknesses are things like can't throw a grenade for shit, enemies can take advantage of that. The throwing grenade drill isn't just about you throwing a grenade at the enemy, but also about you throwing a grenade the enemy has thrown at you. And in a surprise attack war/invasion, we may not have time to train people on the fly, nor enough people to train people. Not to mention that if you don't train your soldiers from the start, and a big war comes along and the enemy targets those who train people, you start losing the capability to train people altogether. if we reached that we needed to start more thoroughly training people only when the SHTF, this poses a problem, because again, if people don't even have the strength to throw a grenade that far, that's an indication in lacking of other abilities. If they can't throw a grenade as far as needed, then how far can they carry another soldier? How many soldiers would die on the battlefield because their buddies can't adequately move them to be evacuated if they're injured? Especially where seconds and minutes matter. The point of a volunteer military is to weed out and pick the better candidates. That's a luxury of peace time, that won't be available if there needs to be a build up during war time. And the more cream of the crop soldiers you have as a starting point, the better, because it means you won't need as many nobodies drafted. Now maybe there's places where we can retool and focus training and remove some of the fat, but I don't think grenades will ever be made obsolete, front line troops always have the possibility of facing them, and as soon as the enemy knows that's an armies weakness, they will exploit it. You may not need to throw a grenade 25 meters to be safe, but the closer it is, the louder it is, don't throw it fast enough and the aftershock rattles troops, rogue shrapnel, loss of hearing, etc. And you also need to have people not have the first time they see a grenade is one that landed next to them from the enemy. It's an oh shit moment either way, but reaction times matter. Grenades don't generally have long fuses, but the further you throw also correlates with how fast you can throw, which means if that fuse is about ready to pop and you hurryingly throw that grenade away from you, every meter it gets before it goes off, can make a difference. Even the difference between hearing damage. Grenades aren't just killing devices, they're also disorientation devices. Being deafened on the battlefield can be very crippling, and the last think you want is people pinned down in the thick of it, unable to see or hear.
I think the point is to be prepared for anything, AND to pick the best people that can at least pass those tests, because is soldiers known weaknesses are things like can't throw a grenade for shit, enemies can take advantage of that. The throwing grenade drill isn't just about you throwing a grenade at the enemy, but also about you throwing a grenade the enemy has thrown at you.
And in a surprise attack war/invasion, we may not have time to train people on the fly, nor enough people to train people. Not to mention that if you don't train your soldiers from the start, and a big war comes along and the enemy targets those who train people, you start losing the capability to train people altogether.
if we reached that we needed to start more thoroughly training people only when the SHTF, this poses a problem, because again, if people don't even have the strength to throw a grenade that far, that's an indication in lacking of other abilities. If they can't throw a grenade as far as needed, then how far can they carry another soldier? How many soldiers would die on the battlefield because their buddies can't adequately move them to be evacuated if they're injured? Especially where seconds and minutes matter.
The point of a volunteer military is to weed out and pick the better candidates. That's a luxury of peace time, that won't be available if there needs to be a build up during war time. And the more cream of the crop soldiers you have as a starting point, the better, because it means you won't need as many nobodies drafted.
Now maybe there's places where we can retool and focus training and remove some of the fat, but I don't think grenades will ever be made obsolete, front line troops always have the possibility of facing them, and as soon as the enemy knows that's an armies weakness, they will exploit it. You may not need to throw a grenade 25 meters to be safe, but the closer it is, the louder it is, don't throw it fast enough and the aftershock rattles troops, rogue shrapnel, loss of hearing, etc.
And you also need to have people not have the first time they see a grenade is one that landed next to them from the enemy. It's an oh shit moment either way, but reaction times matter. Grenades don't generally have long fuses, but the further you throw also correlates with how fast you can throw, which means if that fuse is about ready to pop and you hurryingly throw that grenade away from you, every meter it gets before it goes off, can make a difference. Even the difference between hearing damage. Grenades aren't just killing devices, they're also disorientation devices. Being deafened on the battlefield can be very crippling, and the last think you want is people pinned down in the thick of it, unable to see or hear.